d

Mazes

In fallibilism, fideism on 19/11/2011 at 12:19 pm

If a problem is compared to a maze, one could “solve” it by walking around its border without ever entering, if the relevant rules did not forbid it. To some that would be the height of intellectual dishonesty. They would call this ‘cheating’. Maybe they are right, but we should not think the “solution” a cheat if the maze has no exit, for it is a solution to a different problem, namely that of progressing from point A to B, rather than traversing a maze. It is an optimum in a different context. In other words, if one sees that the maze has no exit, is therefore unsolvable by traditional methods besides walking around or knocking down walls.

//

  1. […] Mazes (thephilosophyofscience.wordpress.com) GA_googleAddAttr("AdOpt", "1"); GA_googleAddAttr("Origin", "other"); GA_googleAddAttr("theme_bg", "f9f9f9"); GA_googleAddAttr("theme_border", "bcc5c1"); GA_googleAddAttr("theme_text", "333333"); GA_googleAddAttr("theme_link", "CC0000"); GA_googleAddAttr("theme_url", "575b59"); GA_googleAddAttr("LangId", "1"); GA_googleAddAttr("Autotag", "videogames"); GA_googleAddAttr("Tag", "2d"); GA_googleAddAttr("Tag", "4250"); GA_googleAddAttr("Tag", "alch3mist"); GA_googleAddAttr("Tag", "casual-2"); GA_googleAddAttr("Tag", "compete"); GA_googleAddAttr("Tag", "design"); GA_googleAddAttr("Tag", "games"); GA_googleAddAttr("Tag", "testing"); GA_googleAddAttr("Tag", "adventure"); GA_googleAddAttr("Tag", "beta-2"); GA_googleAddAttr("Tag", "darkness"); GA_googleAddAttr("Tag", "game"); GA_googleAddAttr("Tag", "gameplay"); GA_googleAddAttr("Tag", "games"); GA_googleAddAttr("Tag", "horror-2"); GA_googleAddAttr("Tag", "maze"); GA_googleAddAttr("Tag", "software-release-life-cycle"); GA_googleAddAttr("Tag", "the-maze"); GA_googleAddAttr("Tag", "video-games"); GA_googleFillSlot("wpcom_sharethrough"); Share this:FacebookPrintRedditDiggStumbleUponTwitterEmailLike this:LikeBe the first to like this post. […]

  2. This is stuff that needs to be talked about, because damn if Iβ€ ve ever come across a real discussion about this problem until just recently.

  3. […] Mazes (thephilosophyofscience.wordpress.com) Advertisement GA_googleAddAttr("AdOpt", "1"); GA_googleAddAttr("Origin", "other"); GA_googleAddAttr("theme_bg", "002728"); GA_googleAddAttr("theme_border", "034450"); GA_googleAddAttr("theme_text", "ffffff"); GA_googleAddAttr("theme_link", "a8ef9d"); GA_googleAddAttr("theme_url", "afdaff"); GA_googleAddAttr("LangId", "1"); GA_googleAddAttr("Tag", "african-art"); GA_googleAddAttr("Tag", "art"); GA_googleAddAttr("Tag", "art-projects"); GA_googleAddAttr("Tag", "games"); GA_googleAddAttr("Tag", "maze"); GA_googleAddAttr("Tag", "puzzle"); GA_googleFillSlot("wpcom_sharethrough"); Share this:PrintTwitterFacebookLinkedInStumbleUponEmailLike this:LikeBe the first to like this post. Tags: Games, Maze, Puzzle Comments RSS feed […]

  4. […] Mazes (thephilosophyofscience.wordpress.com) […]

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s